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NPC Generator

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Advanced [show]


Modean Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His blue hair has been sun bleached extensively. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Ugly, Emotional, Lazy, Disease. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Modean Despair, Male Tiefling Expert 12
Medium (5'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Chrysoprase (50 gp). Citrine (50 gp).


Social Check DCs


Mamnen Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He tends to wear a large green jacket, and his gloved hand is found clutching a hand crossbow. He keeps his silver hair in a pixie cut. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. Mamnen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mamnen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of goblins; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Ugly. Bonds: Family, Criminal record, Enemies. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Mamnen Honor, Male Tiefling Druid 5
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills History +5
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears red trousers with green and white striped suspenders. He wears various colorful collared shirts. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Oren Goodbarrel, Male Halfling Cleric 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)17 (+3) 18 (+4)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1500 sp. 1 Superior lock.


Social Check DCs


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has wavy white hair. This blue eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Butcher, but he got bored and became a Healer. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Professionalism. Bonds: Poor, Job, Criminal record. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Zaffrab Folkor, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 0 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)12 (+1) 5 (-3)10 (+0)
Skills Athletics +1, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 25000 cp.


Social Check DCs


Ellywick Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 12th year, her parents were killed by a dire rats raid, leaving Ellywick alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Persistence, Artistic. Flaws: Ugly, Addict. Bonds: Rich, Enemies. Occupation: Detective

Voice: German accent

Attributes [hide]

Ellywick Fiddlefen, Female Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 30000 cp. White opal (900 gp). 1 Minor magic item.


Social Check DCs


Vanchu Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears white painted combat armor at almost all times. Her blonde hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north. A gifted student she started as a Laborer, but she got bored and became a Weaver. She moves from town to town, unable to find a place to settle.

Motivation: To be a Laborer again.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Vanchu Blankley, Female Half-Orc Warrior 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Pushkrimp Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear, and sports empty pouches on his belt. His silver hair is thinning but still full. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To be a Shepherd again; and expand his business

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Pushkrimp Stanford, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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