Warryn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Tabaxi culture. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Warryn studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 41 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp.
Kite Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Body Guard. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Soapmaker, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Body Guard.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp.
Huru Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair, when down, is lengthy. She has gleaming, smiling blue eyes.
Personality: She has always had a great fascination with Human culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Marshal, who enjoyed hunting, Huru was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Huru took refuge in the old dungeon and found the beat up longbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Nature, Family. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Ûshgol Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and very short. He has a dull look in his blue eyes.
Personality: He has always had a great fascination with Half-Elven culture. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. After a long history of fighting, Ûshgol and his spouse have recently divorced.
Motivation: He is greedy; and half-elven compassion
Flaws: Racist, Insomniac, Antagonistic. Bonds: Nature, Rich. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 15)
Armor Class 8
Hit Points 137 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc, Ignan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Emerald (800 gp). Deep blue spinel (1600 gp). Deep green spinel (160 gp). Lapis lazuli (10 gp). Onyx (50 gp). Rhodochrosite (10 gp). Blue star sapphire (800 gp). Chrysoprase (50 gp). Moss agate (10 gp). Star rose quartz (50 gp). Silver pearl (160 gp). Obsidian (10 gp). Hematite (10 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
Quillathe Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She inherited the family business which she has now maintained for 14 years.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 7 (-2) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Jane Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her red hair is cut short with large spiked bangs in the front. She has gleaming, smiling blue eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also hits on women, regardless of circumstances.
History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Opinionated. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5
Possessions: 300 gp.
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a brown handlebar mustache and slicked back brown hair. His green eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful necromancer made him what he is. Through the years after Veit was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Veit's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Banded mail.
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