Thradal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Thradal hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Thradal alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence, Entrepeneur. Bonds: Enemies, Adventurer, Job. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 10000 cp. Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mehen Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brass crest kept up in a rat tail. His red unseeing eyes seem to look past you.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: To be a Bounty Hunter again; and he wants to meet his childhood hero
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 2000 sp. Tourmaline (40 gp). Smoky quartz (80 gp). Zircon (80 gp). Rose (80 gp). Citrine (80 gp). Lapis lazuli (6 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Pratu Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Barkeep. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Ar-Pratu studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Black pearl (200 gp). Tiger eye turquoise (12 gp).
Kithri Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white coat over a brown low-cut shirt, and a top hat upon her head. She has no hair. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small plains village. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she's attracted to the pc
Flaws: Ugly, Racist. Bonds: Has a crush, In love, Nature. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp. 1 Masterwork studded leather.
Kristryd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her red hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Further she is a bit of a stoner and is frequently out of it.
History: The child of a Gardener, who enjoyed hunting, Kristryd was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Carter for hire.
Motivation: To be a Gardener again.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. Brown-green garnet (110 gp).
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is renowned for her bright pastel dresses and hats, and sports empty pouches on her belt. Her gray fur is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Flame was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Actor, but she got bored and became a Weaver. She tends to her Weaver job now, and dutifully fulfills any obligations she has.
Motivation: To protect her home; and to settle down with her crush
Ideals: Disciplined. Bonds: Has a crush, Adventurer, Poor, Job, Guardian. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Carnelian (80 gp). Iolite (80 gp). Star rose quartz (80 gp). Emerald (600 gp). Black opal (600 gp). Silver pearl (40 gp). Tiger eye turquoise (12 gp). Zircon (80 gp).
Damien Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. His hair is brown and very short. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Damien was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Apothecary.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and further expansion of business
Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
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