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NPC Generator

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Advanced [show]


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her golden hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Locksmith, but she was a colossal failure. In the meantime she has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Mardnab Miggledy, Female Gnome Ranger 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Violet garnet (700 gp). Banded agate (15 gp). Jade (160 gp). Aquamarine (700 gp).


Social Check DCs


Adelard Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is a great chef.

History: He got into the Shipwright business at a young age. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Adelard Van Es, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is white and curly. Her hazel eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her father. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Tricking and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Commoner 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 18 (+4)7 (-2)
Skills Animal Handling +8, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1600 gp. Jet (160 gp). Alexandrite (300 gp). Fiery yellow corundum (1400 gp). Deep blue spinel (300 gp). Deep green spinel (160 gp). Obsidian (10 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his black fur in a flapper bob. His yellow unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: When he was but 7 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to be a spy again

Ideals: Professionalism. Flaws: Disease, Selfish, Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Great Of Ale, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Brown-green garnet (100 gp).


Social Check DCs


Mastema Peace, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a black suit, green shirt, and yellow tie. Her hair is short and purple. She has silver eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Criminal record. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Mastema Peace, Female Tiefling Monk 6
Medium (4'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. Her white hair is still thick. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Oriel's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in a small island village. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and to be a armorer again

Ideals: Entrepeneur, Impeccable. Bonds: In love, Job, Nature. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriel Ostoroth, Female Half-Elf Aristocrat 9
Medium (5'2") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Star rose quartz (50 gp). Eye agate (4 gp). Smoky quartz (50 gp). Eye agate (4 gp). Sardonyx (50 gp). Deep blue spinel (600 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy grey pantaloons and a pastel scarf. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Mentor, Rich. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Dean Marlee, Male Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 6 (-2)16 (+3)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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