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NPC Generator

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Advanced [show]


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, brown, dusty cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Fisher. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Military, Family. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Huxley, Male Human Ranger 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 15000 sp. Deep blue spinel (600 gp). Aquamarine (600 gp). Sard (30 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Enemies, Adventurer, Immigrant, Religious. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Gomory Carlton, Male Human Fighter 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 260 pp. Aquamarine (400 gp). Star ruby (800 gp). Blue sapphire (800 gp). Bloodstone (20 gp). Onyx (20 gp). Carnelian (20 gp).


Social Check DCs


Serpent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered grey stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her fur is short and orange. Her fierce green eyes like to dwell on things.

Personality: She loves telling others what to do and how they should feel about things. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: When she was but 6 years old her parents immigrated from the south. She worked as a nervous Mason and found it very stressful. She has set out to sabotage the competition.

Motivation: A deep hatred of giants; and someone believes her a fraud

Ideals: Opinionated, Pacifist. Bonds: Immigrant, Job, Enemies. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Serpent Moon, Female Tabaxi Monk 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Disguise kit.


Social Check DCs


Verna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a white armored body suit, with a simple black line shooting up and back down. She has a very tight haircut. Her eyes are likewise green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Fletcher, but she got bored and became a Beggar. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Verna Goodearth, Female Halfling Expert 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1500 gp. Citrine (70 gp). Black pearl (400 gp).


Social Check DCs


Uzza Calm, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. She wears a deerstalker hat to hide her balding. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Uzza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Uzza's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Antagonistic, Disease, Insomniac. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Uzza Calm, Female Tiefling Monk 3
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Berrian Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. He found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Berrian and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Berrian discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Berrian fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Mentor, Adventurer. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Berrian Netyoive, Male Elf Adept 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kairon Panic, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Crown-heir business at a young age. His childhood dream was to be a Slave Trader, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Slave Trader; and wants to open a new tavern

Ideals: Joker, Persistence. Bonds: Attractive, Job, Has a crush. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Kairon Panic, Male Tiefling Cleric 4
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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