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NPC Generator

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Advanced [show]


Rosamund Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey shirt with thin violet vertical stripes and grey pants. Her moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 5 years later her spouse died after the birth of her son. Heartbroken, Rosamund never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, In love, Immigrant. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Rosamund Hamilton, Female Human Cleric 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Shifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky brown painted plate armor. Her cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Sage.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a armorer again

Ideals: Philantrophist, Gifted. Flaws: Addict, Greedy. Bonds: Job. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Shifting Of Ale, Female Tabaxi Expert 6
Medium (5'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Zircon (60 gp). Red garnet (70 gp). Red garnet (70 gp).


Social Check DCs


Irann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large tan mantle and cape that has been intricately interwoven into her black robe. Her silver hair is thinning but still full. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Athletic. Flaws: Ugly, Selfish, Mundane. Bonds: Family. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Irann Qualanthri, Female Elf Fighter 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 3 (-4)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his white hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Jocelyn was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Logical. Flaws: Emotional. Bonds: Adventurer, Attractive, Has a crush. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Jocelyn Branson, Male Human Expert 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 2000 sp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. He has gray eyes and a grey hat with a violet feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Tanner in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Family. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Norman Gentry, Male Human Barbarian 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)4 (-3) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Raam Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Guardian, Military, Religious, Criminal record. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Raam Horror, Male Tiefling Druid 6
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. Chrysoprase (40 gp). Eye agate (11 gp). Jasper (40 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her black hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy; and she is terrified, and will act out of fear

Ideals: Optimist, Fighting. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Brakka Blyth, Female Half-Orc Fighter 3
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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