Nemeia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a black scarf. She has a moderate pudge and is not very fit. Her hair is white, silky, and of moderate length. Her eyes are white and catlike.
Personality: A skeptical and narcissistic woman, Nemeia's first love is herself. Her second love is also herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Nemeia grew up listening to her father's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better village for her children.
Motivation: To reunite with her old friends; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 72 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 21 (+5) |
Senses Passive Perception 16
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 4000 gp. Gold and ruby ring (8000 gp). Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (300 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.
Isabella Reid, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). Her red hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: To pay off her debts; and she has money and likes to spend it
Bonds: Nature, Slave, Immigrant, Rich, Debt. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Breastplate.
Dazzazn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His brass crest is lengthy. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dazzazn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and seeks redemption
Flaws: Ugly, Depressed, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Mary Oakley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her golden hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She inherited the family business which she has now maintained for 11 years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Criminal record, Job. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. 1 Masterwork Common Melee.
Puyet Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her red hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A freak accident while working with her Marshal father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to reunite with her absent father
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 4 (-3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Just what you see.
Mastema Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears black painted combat armor at almost all times. Her brown hair is greasy and uncared for. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Mastema wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... Mastema is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born blind and as such lacked many opportunities for work. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Fonkin Folkor, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and dresses well, typically a more casual-formal manner. His brown hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Fonkin's first love is himself. His second love is also himself. He also has developed a complete distrust of the Marshal profession.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Banker like his father before him.
Motivation: A deep hatred of illithids; and sabotage a competitor
Ideals: Impeccable. Bonds: Attractive, Job, Nature, Enemies. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Climber’s kit. 1 Crowbar. 1 Good lock.
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