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NPC Generator

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Advanced [show]


Robbie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white painted combat armor at almost all times. She sports a flattop hair cut. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Robbie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Hedonist. Bonds: Criminal record, Poor. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Robbie Hilltopple, Female Halfling Ranger 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 9 (-1)5 (-3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Freshwater pearl (4 gp). White pearl (150 gp). Eye agate (4 gp). Obsidian (4 gp). Onyx (50 gp).


Social Check DCs


Arha Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. She is physically well-built. Her hair is short and red. Her green eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Stableman and found it very stressful. She became a Stableman soon after.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Logical. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arha Walcott, Female Half-Orc Warrior 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rosamund Sharps, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. Her long brown hair reaches down to her waist. Her violet eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Doctor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is unsatisfied with her job

Flaws: Disease. Bonds: Rich, Military, Job, Nature, Enemies. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Rosamund Sharps, Female Human Adept 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Magnifying glass.


Social Check DCs


Beast On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His beige fur is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive, Disease. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Beast On the Mountaintop, Male Tabaxi Fighter 5
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Hematite (7 gp).


Social Check DCs


Eva Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her red hair, when down, is lengthy. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants she idolized her mother. Eva was born on a far southern plains where she grew up under the tutelage of her mother, an expert Stylist. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Justice. Bonds: Immigrant, Adventurer, Enemies. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Eva Ray, Female Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 18 (+4)5 (-3) 16 (+3)13 (+1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Markosian Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her red hair is smooth and relatively long. Her white eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Junk Dealer, who enjoyed hunting, Markosian was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Markosian Lithe, Female Tiefling Barbarian 10
Medium (5'6") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 112 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 17 (+3)19 (+4)
Skills Animal Handling +7, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Ernest Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Family. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Ernest Shipley, Male Human Aristocrat 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Holy water.


Social Check DCs

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