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NPC Generator

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Advanced [show]


Shautha Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. Her brown hair is cut jaggedly and amateurishly. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Dilettante for hire.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Enemies, Slave, Job. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Shautha Denholm, Female Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Maiathah Othronus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to hide her balding. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a desert tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Maiathah Othronus, Female Elf Bard 9
Medium (4'9") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 90000 cp. Freshwater pearl (9 gp). Jade (40 gp). Hematite (9 gp). Jasper (80 gp). Tourmaline (40 gp). Brown-green garnet (40 gp). Amber (40 gp). White pearl (40 gp).


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She is bristling with hidden weapons, mostly maces and morningstars. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Strakeln, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. With a patchy red beard and wild red hair. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Nordak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Emotional, Hedonist. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Nordak Durthane, Male Dwarf Aristocrat 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright red suits and hats. He has wavy brown hair. He has green eyes.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tod hails from a village terrorized by goblins. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: To be a Assassin again.

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Job, Enemies. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Tod Underfoot, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. Hematite (9 gp). Aquamarine (400 gp). White pearl (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly chestnut, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Orianna and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Orianna Temperance, Female Tiefling Druid 2
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp. Amber (100 gp).


Social Check DCs


Adelard Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey costume with the symbols of magic on his torso. His long brown hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: The child of a Mason, who enjoyed hunting, Adelard was taken on many hunting expeditions. His childhood dream was to be a Mason, but he was a colossal failure. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Adelard Kinsley, Male Human Barbarian 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. Red spinel (120 gp).


Social Check DCs

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