Phann Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears baggy blue pantaloons and a black scarf. Her hair, while still mostly red, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: Calm and collected, she is a well trained Seamstress. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born in the north. Cursed with a spirit at a very young age, Phann has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Pink pearl (110 gp).
Arnold Colby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Emotional, Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Jasper (30 gp).
Flame Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His long black fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are copper.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flame is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He's attracted to the PC; and he has a crush on the local fortune-teller
Ideals: Justice. Flaws: Mundane. Bonds: Rich, Criminal record, Has a crush. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Blue quartz (7 gp). Bloodstone (60 gp).
Dayereth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and brown with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His hazel unseeing eyes seem to look past you.
Personality: He is mildly Elf supremacist, though he does not identify as such. He takes great joy in being the best Banker in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Banker.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Flaws: Disease, Racist. Bonds: Poor, Job, Military. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Modean Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green coat over a tan low-cut shirt, and a broad hat upon his head. His hair is purple, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. 1 Half-Plate.
Foxilon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears red trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Auran, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rose Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are green.
Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.
History: Rose was born in the east. At a young age she loved to build and create. A freak accident while working with her Stableman father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her spouse's relatives view her with great suspicion
Ideals: Professionalism, Persistence. Flaws: Ugly, Disease. Bonds: Debt. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp).
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