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NPC Generator

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Advanced [show]


Arnold Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Tiefling people; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Arnold Easton, Male Human Cleric 8
Medium (5'7") Human, True Neutral (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His long scarlet crest is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamash took refuge in the large cave and found the beat up greataxe and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich, Nature. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Shamash Phrahdrandon, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 13 (+1)6 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Old masterpiece painting (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her long cinnamon fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. In her 17th year, her parents were killed by a illithids raid, leaving Seven alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Flaws: Racist. Bonds: Attractive, Slave, Adventurer, Enemies, Religious. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Seven In the Wind, Female Tabaxi Paladin 9
Medium (4'11") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Jasper (70 gp). Red spinel (100 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Holg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a black vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He wears his golden hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Holg Fidget, Male Half-Orc Wizard 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 11000 sp. Tourmaline (150 gp). Alexandrite (600 gp). Eye agate (11 gp). Aquamarine (600 gp).


Social Check DCs


Synthrin Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy green dress. Her crest is black and curly. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Athletic, Opinionated, Joker. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Synthrin Wivvyrholdalphiax, Female Dragonborn Wizard 10
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)18 (+4) 15 (+2)12 (+1)
Skills Deception +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (180 gp). A small bag of saffron. (10 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her red hair is kept up in a ponytail inside a Stetson hat. This brown eyed northerner is not easily forgotten.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Someone believes her a fraud; and she seems to be bored by most things

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Callie Jamjar, Female Halfling Wizard 14
Small (2'10") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 84 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Athletics +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 6000 gp. Black pearl (400 gp). Smoky quartz (70 gp). Jade (90 gp). Deep blue spinel (400 gp).


Social Check DCs


Frug Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Frug Folkor, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Giant, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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