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NPC Generator

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Advanced [show]


Solomon Barney, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and white tie, and he perpetually has his longbow ready. He is bald on top and has large white tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Barney, Male Human Commoner 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found.

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Tattersall, Male Human Aristocrat 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Hadarai Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his dagger. He keeps his silver hair in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Guard mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadarai Amakiir, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Abad Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Abad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Abad was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Abad Honor, Male Tiefling Commoner 6
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1300 gp). Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is wavy and long. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a Roofer first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Mortician profession.

History: The child of a Mortician, who enjoyed hunting, Torgga was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She uses money and sex appeal to get what she needs; and to protect her home

Bonds: Attractive, Job, Nature, Guardian, Rich. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Torgga Battlehammer, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She keeps her long orange fur kept up in a rat tail. Her ears are large.

Personality: She dislikes all the random violence that takes place in the west. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Cloak lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother; and regain custody of her daughter

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Family, Military. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Cloak Candle, Female Tabaxi Expert 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Athletics +3, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Huru Webley, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with white socks and a vest with buckled shoes. Her auburn hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.

History: Huru was born the youngest of three triplets. Huru was born on a far northern island where she grew up under the tutelage of her father, an expert Healer. She's since become an addict/alcoholic.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and further expansion of business

Flaws: Ugly, Addict. Bonds: Immigrant, Job, Family. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Huru Webley, Female Half-Orc Wizard 4
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)10 (+0) 4 (-3)11 (+0)
Skills Performance +2, Survival -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. Sard (70 gp).


Social Check DCs

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