Ermina Sharps, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. Her hair is red and curly. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses divination through singing.
History: She was born at the edge of vast forest. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and she wants revenge against illithids
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Tree On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. She keeps her brown fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a island tribe. From there she went from mercenary job to mercenary job. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Ugly. Bonds: Adventurer, Has a crush, Immigrant, Nature. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 29 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).
Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears pastel painted combat armor at almost all times. He is muscular with a powerful set of arms. His black fur is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Healer, Fragrant learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Healer job and began his own company from there.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: In love, Job, Family. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 220 pp.
Kite Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her white fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 220 pp. Hematite (5 gp). Blue quartz (5 gp). Star rose quartz (30 gp). Smoky quartz (30 gp). Violet garnet (500 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Beren, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to half-elven people
Ideals: Impeccable. Flaws: Insomniac, Racist. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1000 sp. Bloodstone (70 gp). Red-brown spinel (80 gp). Star rose quartz (70 gp). 1 Minor magic item.
Bimpnottin Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is typically in her Mayor uniform. Her hair is cut close to her head. Her ears are large.
Personality: She is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She became a Mayor soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 38000 sp. Red garnet (80 gp).
Hadwisa Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She wears her red hair up in a very large beehive style do. She has a tattooed face.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Hadwisa has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
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