Traulam Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. She has a moderate pudge and is not very fit. Her head has been shaved. Her face is scarred and worn.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has worked as a Blacksmith like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Nature, Mentor, Job. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 220 pp. Obsidian (5 gp). Malachite (5 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Brown-green garnet (90 gp). Silver pearl (90 gp). Aquamarine (600 gp).
Roondar Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has blonde hair. He has brown eyes and a blue hat with a white feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Lazy. Bonds: Attractive, Rich, Job. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 121 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 400 pp.
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He keeps his lavender fur in a pixie cut. He has amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Flaws: Impulsive. Bonds: Family, Poor, Immigrant. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 400 gp. Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is cut short. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Halfling compassion.
Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 24000 cp. 1 Everburning torch. 1 Everburning torch. 1 Everburning torch. 3 Thunderstones.
Mialee Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears tight fighting clothing, which leaves very little to the imagination. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. Her eyes are amber.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. Mialee is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in the east, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Mialee's homeland. Mialee decided to take the middle way and become a bodyguard. She has drifted from career to career and currently works as a Mortician.
Motivation: Regain custody of her daughter.
Ideals: Fighting. Bonds: Job, Family, Immigrant. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His white crest has been sun bleached extensively. His half smiles and gold eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 77 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Quest, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this man has a large black mantle and cape that has been intricately interwoven into his white robe. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants revenge against gnolls; and he desires power and/or immortality
Flaws: Shy, Impulsive. Bonds: Nature, Adventurer, Enemies. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
