River Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright pastel suits and hats. His yellow fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Celestial, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Jaxi Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of falchions, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her green crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Logical. Flaws: Disease, PTSD. Bonds: Enemies. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Roondar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He has amber eyes and a tan hat with a grey feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Roondar lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Orla Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Half-Orc culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Religious, Job. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 400 gp.
Traki Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Mara Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her golden hair. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Mara studied abroad. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands.
Ideals: Optimist, Gifted. Flaws: Lazy. Bonds: Attractive, Enemies. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 6000 sp. Rich purple corundum (1400 gp). Deep blue spinel (700 gp).
Baelitae Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a black scarf. She is physically well-built. Her hair is cut close to her head. Her eyes are gray and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Baelitae isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. The war was a terrible time for her, and Baelitae does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was always a brilliant, if unscrupulous mind. Her mother was a soldier and died while she was still young. Baelitae was left her mother's suit of armor and trained in its use and care. Now she works as a music tutor during her time off.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Logical. Flaws: Depressed, Insane. Bonds: Military. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
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