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Advanced [show]


Merihim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greasy and uncared for. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Merihim Sage, Male Tiefling Aristocrat 16
Medium (5'10") Tiefling, Neutral Good (CR 16)
Armor Class 11
Hit Points 137 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)17 (+3) 13 (+1)15 (+2)
Skills Arcana +8, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Druidic, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3

Possessions: 900 pp. White opal (1000 gp). Carnelian (50 gp). Lapis lazuli (5 gp). Rose (50 gp). Peridot (50 gp). Red-brown spinel (120 gp). Violet garnet (1600 gp). Amber (120 gp). Jasper (50 gp). Deep blue spinel (1600 gp). Blue quartz (5 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Blue star sapphire (1000 gp). Rhodochrosite (5 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Golden pearl (120 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Silver pearl (120 gp). 1 Medium magic item.


Social Check DCs


Râsh Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, white, dusty cloak. His black hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Râsh grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Râsh Alby, Male Half-Orc Druid 3
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Jasper (50 gp). Chrysoprase (50 gp). Silver pearl (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a red armored body suit, with a simple brown line shooting up and back down. His whole body is exceptionally muscular. His brown hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Faran was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Faran Honeypot, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His fur is cinnamon and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Tree Shore, Male Tabaxi Wizard 9
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1000 gp.


Social Check DCs


Luthra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a tan shirt with thin black vertical stripes and violet pants. Her skin is also unnaturally pale. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.

Motivation: To be a Painter again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Luthra Murnig, Female Gnome Bard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Paggen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a tan and yellow robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large blonde tufts of hair around his ears. His eyes are gray and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Slave, Adventurer, Rich. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Paggen Lingenhall, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur, Gifted, Logical. Flaws: Insomniac. Bonds: Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Vanuath Floshem, Male Elf Monk 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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