Aura Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His red fur is long and unkept. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Passionate, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is physically well-built. She has moderate length silver hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Cocky and sure of herself, she believes she is the best Hunter born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Lidda was raised in a hard working conservative environment. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Chain shirt.
Lidda Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her moppish blonde hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lidda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Athletic, Passionate, Fighting. Bonds: Attractive, Nature. Occupation: Mayor
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Climber’s kit.
Oriff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has a slight overbite and is overall scrawny. She wears her red hair down. Her green eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is greedy.
Flaws: Mundane. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Tagga Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'6", this woman is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Her white hair is lengthy. Her fierce violet eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is greedy; and nothing but the best is good enough for her
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic, Fearful, PTSD. Bonds: Rich. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunnloda Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by sweets. Her head has been shaved. She has gleaming, smiling gray eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: She loathes her own lifestyle; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 140 gp.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with feathered hat. His hair is blonde and curly. His eyes are a pleasant blue.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Bonds: Religious, Rich, Nature, Job. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!