Ahvain Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit, and carries lances. His silver hair is heavily combed to the right. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and an old rival family wants him found
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Donaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His red crest is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Light wooden shield.
Azgrom Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting black shirt and pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Has a crush. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 3000 sp. A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Insane, Racist, Mundane. Bonds: Attractive, Family. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Sarai Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She usually wears her white robe and has her halberd always slung over her shoulder. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Sarai speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better kind of golem.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4 Acid flasks.
Tatyan Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her crest is copper and very short. Her eyes are red and beady.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Architect soon after.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Job, Religious. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. Iolite (60 gp). Obsidian (6 gp). Brown-green garnet (100 gp).
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is wearing a long, tan cloak. Her skin is also unnaturally pale. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Insomniac, Impulsive, Disease. Bonds: Criminal record, Job. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
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