Bidreked Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his green crest in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Philantrophist, Gifted, Impeccable. Flaws: Emotional. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item.
Huru Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She has blonde hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She feeds upon the attention of others.
History: Born in the north to a Bowyer, Huru learned a great deal about her mother's area of expertise. She worked as a nervous Bowyer and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Greedy. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2400 gp.
Meena Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman likes to wear ponchos typically of a light tan in addition to tight pants. She keeps her black hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Military, Slave, Has a crush. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Amnon Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Amnon was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Insomniac, Cynical, Fearful. Bonds: Rich, Attractive. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" western man, he is dressed in earthy colors with a pastel and tan handkerchief worn on his right side. He wears his brown fur down. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.
History: He comes from a rich western family. Through the years after Flame was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Flame's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich, Criminal record. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Tawna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is smooth and relatively long. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Tawna was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Job. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Surina Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Locksmith does. She carries a battered flail and tarnished ceremonial dagger as well. Her crest is short and silver. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Locksmith business at a young age. Her childhood dream was to be a Unemployed, but she was a colossal failure. She struck the Locksmith job and began her own company from there.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 60 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Brown diamond (6000 gp). Lapis lazuli (13 gp).
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