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NPC Generator

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Advanced [show]


Xappan Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green painted combat armor at almost all times. His chestnut hair is heavily combed to the left. He has red eyes.

Personality: He has always had a great fascination with Halfling culture. He has all his life been fascinated with painting.

History: The child of western immigrants he idolized his mother. Xappan was born on a far western mountains where he grew up under the tutelage of his mother, an expert Weaver. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Artistic. Flaws: Racist, Insane. Bonds: Immigrant. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Xappan Tolerance, Male Tiefling Paladin 5
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Red spinel (140 gp). Chrysoprase (40 gp). Chrysoprase (40 gp). Azurite (5 gp).


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He has wavy red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Guy studied abroad. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Gifted. Bonds: Rich, Slave. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Guy Morley, Male Human Wizard 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Hamil Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a red collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Weaver, Hamil learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle

Ideals: Justice. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Leagallow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aura Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel cloak and cross-gartered white stockings. Her orange fur is knotted and matted. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a desert tribe. She helped her mother out around the business and became quite the natural. By chance she met her sister recently and the two have been together since.

Motivation: Expand her business.

Bonds: Nature, In love, Job, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Aura Mirror, Female Tabaxi Warlock 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear grey tank tops with green pants. His hair is white and curly. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with painting.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Joker, Artistic, Gifted. Bonds: Job. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Monk 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 19 (+4)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 gp. 4 Holy water.


Social Check DCs


Grisha Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Grisha Gladstone, Male Half-Orc Fighter 10
Medium (6'8") Half-Orc, Neutral Good (CR 10)
Armor Class 9
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 9 (-1)6 (-2)
Skills Medicine +3, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 2100 gp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His beige fur has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: A skeptical and narcissistic man, Quick's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Banker, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Quick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Quick Blossom, Male Tabaxi Commoner 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Violet garnet (1000 gp). Banded agate (12 gp). Rhodochrosite (12 gp).


Social Check DCs

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