Mamnen Shame, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.
History: Mamnen was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barrister job and began his own company from there.
Motivation: Further expansion of business; and to be a fisher again
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp. Chalcedony (80 gp). Carnelian (80 gp). Deep green spinel (40 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.
Ruloth Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, green, dusty cloak. Her gold crest is kept up in a ponytail inside a deerstalker hat. She wears round tiny glasses practically rammed into her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.
History: Ruloth lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Carpenter, but she got bored and became a Engraver. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: To protect her home; and an old rival family wants her found
Flaws: Cynical, Shy. Bonds: Immigrant, Family, Job, Guardian. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1100 gp). Finely wrought small gold bracelet (50 gp).
Great Running, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears bulky pastel painted plate armor. His cinnamon fur is singed and shortened. His thin eyebrows rest above his beady green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Eye agate (9 gp). Red spinel (40 gp).
Tree Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who usually wears his pastel robe and has his scimitar always slung over his shoulder, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and to find somewhere to settle down
Flaws: Ugly, Antagonistic, Selfish, Mundane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 91 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
Possessions: 1700 pp. A pair of silk slippers encrusted with tiny pearls. (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver chalice with lapis lazuli gems (80 gp). Old masterpiece painting (900 gp). Gold music box (1000 gp). Carved bone or ivory statuette (20 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his falchion. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to elven people
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Adventurer. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. 1 Minor magic item.
Silvo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long white hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast island. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Flaws: Disease. Bonds: Poor, Adventurer, Nature, Family. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. 1 Chain shirt.
Skûn Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. Skûn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Skûn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
