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NPC Generator

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Advanced [show]


Himo Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a pastel scarf. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born on a small isolated farm. Through the years after Himo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Himo's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies, Nature. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Himo Floshem, Male Elf Aristocrat 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 14 (+2)7 (-2)
Skills Investigation +0, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Therai Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Therai Mayhem, Male Tiefling Wizard 18
Medium (6'1") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 64 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. Aquamarine (1100 gp). Azurite (5 gp). Chrysoberyl (60 gp). Tiger eye turquoise (5 gp). Moonstone (80 gp). Rose (80 gp). Hematite (5 gp). Aquamarine (1100 gp). Rich purple corundum (700 gp). Black pearl (1100 gp). Sard (80 gp). Malachite (5 gp). Rock crystal (80 gp). Lapis lazuli (5 gp). White pearl (60 gp). Black pearl (1100 gp). Rhodochrosite (5 gp). Violet garnet (1100 gp). Malachite (5 gp). Alexandrite (1100 gp). Blue quartz (5 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Fire opal (700 gp). Black pearl (1100 gp). Carnelian (80 gp). Rich purple corundum (700 gp). Fire opal (700 gp). Chalcedony (80 gp). Silver pearl (60 gp). Rhodochrosite (5 gp). Smoky quartz (80 gp). Eye agate (5 gp). Rhodochrosite (5 gp). Golden yellow topaz (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his red fur in a flapper bob. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Aura was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aura took refuge in the ruined castle and found the beat up longbow and armor he uses now. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Nature, Debt. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Aura Prim Posies, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Eloise Middleton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. Her red hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to get laid; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush, Rich, Slave. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Eloise Middleton, Female Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Euphemia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her white hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Euphemia studied abroad. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Ideals: Philantrophist, Gifted. Bonds: Enemies. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Euphemia TellPenny, Female Halfling Warlock 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 7000 sp. Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bolhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with violet stripes complete with hood. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a small toy that she constantly fidgets with.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Religious, Rich. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Bolhild Daerdahk, Female Dwarf Fighter 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 18 (+4)12 (+1)
Skills Athletics +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Arha Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her chestnut hair has been sun bleached extensively. Her eyes are likewise amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to meet her childhood hero; and revenge

Ideals: Passionate, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Arha Tindall, Female Half-Orc Fighter 13
Medium (4'8") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 119 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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