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NPC Generator

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Advanced [show]


Fenriz Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His purple hair has been sun bleached extensively. His red eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Insomniac, Racist. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Fenriz Abstract, Male Tiefling Fighter 10
Medium (6'10") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6

Possessions: 260 pp. Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Royal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Spy.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Hubert Royal, Male Human Commoner 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Brottor Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear brown tank tops with violet pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Bellfounder in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Servant, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Flaws: Antagonistic, Depressed. Bonds: Job, Guardian. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Brottor Strongheart, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 6000 cp. Eye agate (8 gp). Sard (80 gp). Amber (50 gp). 2 Thunderstones.


Social Check DCs


Valorean Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying red crest a little too much giving a sharp red color. His gold eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion.

Flaws: Ugly, Antagonistic, Mundane, Racist. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Valorean Zzzxaaxthroth, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Just what you see.


Social Check DCs


Adrik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. He wears a broad hat to hide his balding. He wears an eyepatch.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Persistence, Artistic, Optimist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Adrik Rubyeye, Male Dwarf Ranger 6
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp.


Social Check DCs


Bruz Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy white suit. His white hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family.

Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Attractive, Family, Rich. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Bruz Van Es, Male Half-Orc Aristocrat 5
Medium (5'11") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)6 (-2)
Skills Athletics +6, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 700 gp. Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Merton, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her black hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was always a brilliant, if unscrupulous mind. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect her home; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Guardian, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Elizabeth Merton, Female Human Monk 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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