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NPC Generator

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Advanced [show]


Edge Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries falchions. He has done his best to style his white fur to look like a famous performer. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. Through the years after Edge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Edge's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Edge Of Ale, Male Tabaxi Wizard 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Beleth Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a deerstalker hat to hide her balding. Her eyes, though not visible through her cowl, are red.

Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Beleth was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: She loathes her own lifestyle; and to reunite with her absent mother

Flaws: Insane, Forgetful, Depressed. Bonds: Family, Religious. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Beleth Amuse, Female Tiefling Druid 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)19 (+4)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Anbera Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. Her hair is silver and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Anbera grew up listening to her mother's many stories. Her first spouse was a Farmer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Religious, Adventurer, Family. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anbera Eversharp, Female Dwarf Commoner 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Iolite (50 gp). Deep blue spinel (1100 gp).


Social Check DCs


Silvo Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a white coat. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Impulsive. Bonds: Criminal record, Mentor. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Silvo Appleblossom, Male Halfling Warlock 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Deep green spinel (140 gp). Violet garnet (1400 gp). Sard (40 gp). Coral (140 gp). Blue sapphire (1200 gp).


Social Check DCs


Paelias Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and wears professional attire. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: French accent

Attributes [hide]

Paelias Galanodel, Male Elf Ranger 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1300 sp.


Social Check DCs


Greeba Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso. Her hair is long and auburn with streaks of silver, and is pulled back with small black clips. Her green eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Greeba lived on a farm with her father, near the main road leading to a nearby town. Greeba was born on a far western desert where she grew up under the tutelage of her father, an expert Doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Flaws: Impulsive. Bonds: Job, Family, Immigrant. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Greeba Fawcett, Female Half-Orc Rogue 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs


Crampernap Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He wears his red hair up in a very large beehive style do. He has blue eyes and a blue hat with a brown feather.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Barber and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and he has comitted a past crime that haunts him to this day

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Criminal record, Enemies. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Crampernap Humplebumple, Male Gnome Monk 8
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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