Kallista Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman is well dressed, but even with her fine clothing she looks run-down. Her dark red hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her divine abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Persistence, Gifted. Bonds: Job, Rich. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Chain shirt. 1 Half-Plate.
Paggen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.
History: He was always a brilliant, if unscrupulous mind. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Paggen began to lead the lost caravan. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many orcs want him driven away.
Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp.
Fallthra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Dilettante uniform. Her hair is silver and curly. She has green eyes.
Personality: Fallthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is afraid of women and trembles around them
History: Fallthra was born the youngest of three triplets. Fallthra was born on a far southern island where she grew up under the tutelage of her father, an expert Dilettante. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Expand her business.
Ideals: Extrovert. Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 70 gp.
Meena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her hair is brown and curly. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.
History: Meena hails from a village terrorized by dire rats. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 4 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her tied-back hair is silver. Her thin eyebrows rest above her beady hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Gardener, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Amber (70 gp).
Mardnab Beren, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears just a blue suit. She wears her white hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Doctor, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Optimist. Bonds: Slave, Family, Attractive. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 6000 sp. 1 Minor magic item.
Oblar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small mountains village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Mundane, Fearful. Bonds: Nature. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!