Cloud Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His fur is cut close to his head. His yellow eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. Since then, he has sought to make the best of life.
Motivation: He is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Mentor, Criminal record. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 22 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70 pp. Emerald (1100 gp). Silver pearl (140 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Freshwater pearl (7 gp). Citrine (40 gp).
Hobart Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light red in addition to tight pants. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Flaws: Depressed. Bonds: Attractive, Rich, Family, Military, Religious. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She wears her red fur up. She has green eyes and a pastel hat with a black feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.
History: She was born several months after her father was called into army service. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Leaf was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants revenge against dire rats; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military, Enemies. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). 1 Minor magic item.
Prosperine Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her purple hair is knotted and matted. She has a dull look in her red eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Philantrophist. Flaws: Antagonistic, Disease, PTSD. Bonds: Poor. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 70 gp.
Giselle Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a fancy violet dress. She has moderate length brown hair. She wears a mask on her face.
Personality: She can speak with the recently deceased. She misses her home and complains about the freezing weather, even in summer.
History: She comes from a rich western family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 145 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Solid gold idol (600 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Cloth of gold vestments (70 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair is singed and shortened. He has black eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Mentor. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 120 pp.
Lucan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast plains. Lucan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job, Nature. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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