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NPC Generator

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Advanced [show]


Caelynn Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin brown vertical stripes and red pants. She wears her auburn hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: Caelynn lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Some 8 years later her spouse died after the birth of her son. Heartbroken, Caelynn never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants to raise her children well; and to reunite with her old friends

Flaws: Sensitive. Bonds: Military, Family, In love, Adventurer. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Caelynn Netyoive, Female Elf Adept 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Ivellios Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a tan deerstalker hat and tan clothes. He has a hunchback. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Ivellios was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Fearful, Depressed. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Ivellios Othronus, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Damaia Music, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is blue and curly. She has gleaming, smiling red eyes.

Personality: Damaia wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Disciplined. Bonds: Rich, Mentor, Adventurer. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Damaia Music, Female Tiefling Fighter 15
Medium (5'5") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 89 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 8 (-1)16 (+3)
Skills Religion +9, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Auran, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. Hematite (8 gp). Chrysoberyl (140 gp). Hematite (8 gp). Citrine (20 gp). Star rose quartz (20 gp). Blue quartz (8 gp). Violet garnet (800 gp). Onyx (20 gp). Chrysoberyl (140 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her hair is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. Days after completing her studies, news broke out that her hometown was attacked by giants. Althaea was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Wants to open a new tavern.

Flaws: Cynical, Mundane. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Althaea Siannodel, Female Half-Elf Bard 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. White pearl (50 gp). White pearl (50 gp). Black star sapphire (700 gp). 1 Smokesticks.


Social Check DCs


Umpen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue coat over a pastel low-cut shirt, and a feathered hat upon his head. His black hair is long and unkept. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Umpen is combative with any and all who dare try his patience in the slightest.

History: Born to a Shoemaker, his father struggled to pay the bills. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Justice, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Umpen Boondiggles, Male Gnome Fighter 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +1, History +5
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Obsidian (6 gp). Bloodstone (70 gp). Black star sapphire (800 gp). Golden yellow topaz (600 gp).


Social Check DCs


Susannah Wakefield, Female Human [Permalink]

Personal [hide]

Description: A 4'8" western woman, she wears grey painted combat armor at almost all times. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Susannah has worked very hard to control her curse. After months of barely getting by, Susannah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: To find somewhere to settle down; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Disease. Bonds: Criminal record, Rich. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Susannah Wakefield, Female Human Adept 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Banded mail.


Social Check DCs


Kairon Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has styled his purple hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Kairon grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Kairon Bright, Male Tiefling Fighter 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 9 (-1)20 (+5)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +7

Possessions: 130 gp. 3 Tanglefoot bags.


Social Check DCs

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