Jebeddo Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 6 years old his parents immigrated from the south. His childhood dream was to be a Sage, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 160 pp. Smoky quartz (70 gp).
Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple tan robe with brown stripes complete with hood. She wears a broad hat to cover her moderate length silver hair. Her eyes are a pleasant brown.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was always a brilliant, if unscrupulous mind. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical, Entrepeneur. Flaws: Mundane, Insane. Bonds: Criminal record. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. White pearl (160 gp).
Burana Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her blue crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with dancing.
History: The child of a Barber, who enjoyed hunting, Burana was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has never given up on her dancing dream.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to prove her worth to the world
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Amber (140 gp). Rock crystal (60 gp). Iolite (60 gp).
Skamos Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He wears a green shirt with thin violet vertical stripes and white pants. He has a hunchback. His purple hair is long and unkept. He has a tattooed face.
Personality: Eccentric and domineering, Skamos will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Extrovert, Philantrophist. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 70 pp.
Stannor Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a blue scarf. His hair is white and curly. His gray eyes dart from person to person.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Immigrant, In love. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp. Moss agate (7 gp). Moss agate (7 gp). Amethyst (90 gp).
Heward Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is typically in his Crown-heir uniform. His white hair is kept up in a ponytail inside a deerstalker hat. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Slave. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 8)
Armor Class 7
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Blue sapphire (1200 gp). Violet garnet (500 gp). Tourmaline (100 gp). Eye agate (13 gp). Sard (20 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Elegant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His black fur is lengthy and is close to two feet long. His yellow eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Elegant was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated, Justice. Bonds: Attractive, Criminal record, Job. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
