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NPC Generator

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Advanced [show]


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce gray eyes like to dwell on things.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a Miner soon after.

Motivation: To be a Crown-heir again; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Fulbar Tallfellow, Male Halfling Wizard 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Good lock. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Arara Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in an above average manner. Her auburn hair is heavily combed to the left. She has gleaming, smiling amber eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Arara was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Insomniac, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Arara Selevarun, Female Elf Expert 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90000 cp. A small bag of saffron. (100 gp). 1 Minor magic item.


Social Check DCs


Shava Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'7" and likes to wear violet tank tops with blue skirt. Her left leg appears badly burned and disfigured. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can't help but pocket interesting objects she comes across

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Passionate. Bonds: Criminal record, Rich, Military. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Shava Mellerelel, Female Half-Elf Ranger 6
Medium (5'7") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. Coral (160 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Hadwisa Hastings, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is blonde. She has gray eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Hadwisa was born with her father's beautiful face. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Family, Criminal record. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Hadwisa Hastings, Female Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)7 (-2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Halimath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. He has wavy black hair. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and nothing but the best is good enough for him

Ideals: Passionate. Flaws: Hedonist. Bonds: Poor, Nature. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Halimath Mellerelel, Male Elf Warrior 11
Medium (5'3") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 900 gp. Alexandrite (200 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light red in addition to tight pants. Her hair is golden and very short. Her eyes are likewise gray.

Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Bookbinder like her father before her.

Motivation: She wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Shy, Addict. Bonds: Rich, Job, Enemies. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Portia Shadowquick, Female Halfling Paladin 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)10 (+0) 16 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 390 gp.


Social Check DCs


Jarana Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. She sports a flattop hair cut. She is baby faced.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Enemies, In love, Immigrant. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Jarana Strongheart, Female Dwarf Adept 5
Medium (3'9") Dwarf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 15 (+2)5 (-3)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp. Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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