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NPC Generator

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Advanced [show]


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her gray fur is drawn into a tight pony tail with a rose scrunchie. Her amber eyes peer out from beneath her Stetson brown hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Three was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been a successful dealer in antiques buying low and selling high.

Motivation: Marry her brother to traveling adventurers.

Ideals: Professionalism, Optimist, Entrepeneur. Bonds: In love, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Three In the Wind, Female Tabaxi Bard 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She has a long golden ponytail with little hanging trinkets. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered writing. She now owns her own business.

Motivation: She is greedy; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Traulam Koehlanna, Female Elf Barbarian 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Shax Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in an above average manner. Her hair is white and curly. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Shoemaker profession.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Spy for hire.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Attractive, Job, Poor, Religious. Occupation: Spy

Voice: Stutters

Attributes [hide]

Shax Malevolence, Female Tiefling Expert 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Hale, Female Human [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she tends to wear a large grey jacket. She wears her black hair down. She has gleaming, smiling hazel eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Immigrant, In love. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Emeny Hale, Female Human Warlock 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 50 gp. Tourmaline (50 gp).


Social Check DCs


Brakka Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her long golden hair is drawn into a two foot long braid. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of illithids once and for all.

History: Brakka was raised in a hard working conservative environment. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 5 years.

Motivation: Expand her business.

Ideals: Logical. Flaws: Addict. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Brakka Berkeley, Female Half-Orc Warlock 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. His blue hair is matted, messy, and big. His thin eyebrows rest above his beady gold eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Valafar Flair, Male Tiefling Ranger 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Nalaed Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her grey robe and has her sword always slung over her shoulder, and a wedding ring on her right hand. Her brown hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane, Cynical, Disease. Bonds: In love, Attractive. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Nalaed Glanhig, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp. 1 Magnifying glass.


Social Check DCs

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