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NPC Generator

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Advanced [show]


Kerkad Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His silver crest has been sun bleached extensively. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Hunter, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and expand his business

Ideals: Optimist, Artistic. Bonds: Poor, Nature, Job. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Kerkad Caavylteradyn, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Susannah Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild black hair. This violet eyed northerner is not easily forgotten.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.

History: She was raised in a mountains tribe. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and further expansion of business

Ideals: Athletic, Extrovert. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Susannah Charlton, Female Human Wizard 2
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 10000 cp.


Social Check DCs


Nora Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.

History: Nora lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Knight, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: She is terrified, and will act out of fear; and to unite with her sister

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Nora Littlefoot, Female Halfling Monk 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is matted, messy, and big. This green eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gurdis was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing her hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Gurdis Eversharp, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Kristryd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears her hair in dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her father raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Kristryd Orcfoe, Female Dwarf Bard 7
Medium (3'10") Dwarf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 8 (-1)6 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 80000 cp.


Social Check DCs


Fonkin Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue costume with the symbols of strength on his torso. His hair is blonde, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Fonkin Garrick, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Red-brown spinel (120 gp).


Social Check DCs


Verin Justice, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Verin was born the youngest of three triplets. A gifted student she started as a Ploughman, but she got bored and became a Weaver. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Impeccable, Justice. Bonds: Family, Job. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Verin Justice, Female Tiefling Ranger 2
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp.


Social Check DCs

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