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NPC Generator

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Advanced [show]


Sarah Branson, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She is bald on top and has large brown tufts of hair around her ears. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Sarah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Sarah Branson, Female Human Druid 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. This blue eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Igden Ironhide, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Eiravel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his brown hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Servant

Voice: German accent

Attributes [hide]

Eiravel Casilltenirra, Male Elf Fighter 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1900 sp. Brown-green garnet (60 gp). Peridot (20 gp).


Social Check DCs


Damaia Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her red hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Damaia Random, Female Tiefling Adept 2
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10000 cp. Pink pearl (70 gp).


Social Check DCs


Dain Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a blue scarf. His golden hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Dain Frostbeard, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)11 (+0) 12 (+1)1 (-5)
Skills Intimidation -3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 170 gp. Banded agate (4 gp). Eye agate (4 gp). 1 Average lock.


Social Check DCs


Sammal Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Racist. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Sammal Fear, Male Tiefling Expert 11
Medium (5'5") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)18 (+4) 12 (+1)18 (+4)
Skills Animal Handling +5, Deception +8
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 290 pp. Deep green spinel (140 gp). Rhodochrosite (4 gp). Golden pearl (140 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his violet robe. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Mundane, Disease. Bonds: In love, Rich. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Percival Acton, Male Human Rogue 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp. Jade (110 gp).


Social Check DCs

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