Nalaed Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is brown. She is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: She was raised in a desert tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 400 sp. Azurite (5 gp).
Theren Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tan trousers with green and brown striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his broad tan hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Theren hails from a village terrorized by goblins. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Perra Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has rusty crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Tabaxi culture. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A strong sense of loyalty to Tabaxi people; and she's looking for her big break
Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 18)
Armor Class 11
Hit Points 107 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +9
Possessions: 17000 gp. Tiger eye turquoise (10 gp). Banded agate (10 gp). Rose (60 gp). Red garnet (130 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Carnelian (60 gp). Bloodstone (60 gp). Obsidian (10 gp). Emerald (1100 gp). Hematite (10 gp). Golden yellow topaz (1500 gp). Red-brown spinel (130 gp). 1 Medium magic item.
Dalgal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, brown, dusty cloak. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He moved out south to avoid the crime he committed. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Entrepeneur, Optimist. Bonds: Attractive, Military, Criminal record. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Bendoo Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her long red hair reaches down to her waist. Her brown eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Gifted, Entrepeneur. Bonds: Rich, Family, Nature. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. His brown hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arannis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arannis. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Military, Criminal record. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit.
Suhnae Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his kukri. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Actor profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
