Artin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her auburn hair is long and unkept. Her eyes are amber and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. Citrine (80 gp). Jade (60 gp). Rose (80 gp). 1 Masterwork Common Ranged Weapon.
Aasathra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red crest is smooth and relatively long. Her red unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Slave Trader mother left her crippled. After months of barely getting by, Aasathra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Disease, Hedonist, Insane. Bonds: Rich, Criminal record. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 8
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item.
Breena Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. She wears her silver hair down. She is baby faced.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east, but her parents moved at a very young age to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (90 gp). Hematite (16 gp).
Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 42000 sp.
Galinndan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his scimitar ready. His moppish auburn hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Elf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Galinndan was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Farmer like his father before him.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Attractive, Slave, Job. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Pelt Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his amber eyes.
Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of eastern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted necromantic powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Ogbur Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in black turtlenecks beneath a tan coat with pastel slacks. His black hair, when down, is lengthy. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Carter, Ogbur learned a great deal about his father's area of expertise. Ogbur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Athletic, Logical. Flaws: Emotional. Bonds: Job, Adventurer. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
