Pyntle Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a tan suit and is in decent physical shape. She has moderate length golden hair. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Pyntle was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Optimist, Fighting, Entrepeneur. Bonds: Nature, Job. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Eridred Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is red. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with writing.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp.
Drogo Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Dyer. His black hair, when down, is lengthy. His eyes are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.
History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Gardener, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1300 gp. Zircon (30 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Frouse Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is chestnut and curly. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Religious. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Joser Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his glaive. He has moderate length auburn hair. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Military. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 11 (+0) | 5 (-3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
Luthra Sympony, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. She keeps her black hair in a pixie cut. Her eyes are hazel and catlike.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 200 gp. Citrine (70 gp). Tourmaline (60 gp). Star ruby (400 gp). Eye agate (14 gp).
Euron Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak, and sports empty pouches on his belt. His red hair is matted, messy, and big. His eyes are silver and he is always smoking a pipe.
Personality: This man loves writing and to teach people writing more than just about anything. He is afraid of women and trembles around them
History: Euron was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!