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NPC Generator

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Advanced [show]


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy brown suit. His chestnut hair is kept up in a ponytail inside a feathered hat. He has blue eyes and a brown hat with a grey feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Body Guard and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Shy. Bonds: Attractive, In love, Mentor, Job, Adventurer. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Chad Copeland, Male Human Aristocrat 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp. Tiger eye turquoise (12 gp). White pearl (120 gp). Blue quartz (12 gp). Violet garnet (500 gp).


Social Check DCs


Raam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He wears his blue hair up. His ears are large.

Personality: This man loves painting and to teach people painting more than just about anything. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his painting dream.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Raam Sorrow, Male Tiefling Commoner 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has silver hair. His violet eyes are passionate and lively.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Thomas Compton, Male Human Commoner 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Chrysoprase (50 gp).


Social Check DCs


Oriel Kirby, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is typically in her Performer uniform. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Oriel was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oriel's father didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: To be a Glassblower again; and she's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Performer

Voice: German accent

Attributes [hide]

Oriel Kirby, Female Human Druid 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Norman Ryley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has white hair. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Norman's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Family. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Norman Ryley, Male Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 8 (-1)4 (-3)
Skills Athletics +5, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Antrara Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the south. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Emotional, Forgetful. Bonds: Immigrant, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Antrara Esstyrlynn, Female Dragonborn Expert 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Medicine +7, Nature +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a rose on it. Her gray fur is smooth and relatively long. Her eyes are hazel and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Right-Handed liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Warrior 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Golden pearl (60 gp). Smoky quartz (40 gp). 1 Darkwood Shield.


Social Check DCs

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