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NPC Generator

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Advanced [show]


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his poetry dream.

Motivation: He wants revenge against brigands; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Ozyman Whispermouse, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. Alexandrite (1600 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Black pearl (1600 gp).


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a black coat with violet slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is gray and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: Emerald was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Paladin 8
Medium (6'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). Solid gold idol (600 gp).


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her right leg appears badly burned and disfigured. Her hair is long and black with streaks of blonde, and is pulled back with small grey clips. Her hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp.


Social Check DCs


Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy copper crest. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her crest is copper and curly. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Disciplined, Philantrophist. Flaws: Ugly, Mundane. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mijira Zzzxaaxthroth, Female Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is golden and curly. Her brown eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants her loneliness to end; and further expansion of business

Flaws: Ugly. Bonds: Job, Rich, Family, Has a crush. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Nora Warmwater, Female Halfling Barbarian 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jet (120 gp). Golden pearl (120 gp).


Social Check DCs


Volen Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her red hair is smooth and relatively long. Her hazel eyes are slightly larger than normal.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Masseuse arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-orc artifacts is her passion

Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Volen Law, Female Half-Orc Aristocrat 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 18 (+4)13 (+1)
Skills Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Gold dragon comb with red garnet eye (400 gp). Silver ewer (50 gp). Old masterpiece painting (1600 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item.


Social Check DCs


Griselda Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a well pressed and immaculate suit (or dress). Her silver hair is cut short with large spiked bangs in the front. This hazel eyed westerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth she was tutored by a cruel and relentless mentor. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Someone believes her a fraud; and money/treasure

Ideals: Philantrophist, Extrovert. Bonds: Mentor, Rich, Enemies. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Griselda Gentry, Female Half-Elf Wizard 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. Banded agate (11 gp). 1 Minor magic item.


Social Check DCs

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