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NPC Generator

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Advanced [show]


Lubash Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports white clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Lubash Gracey, Male Half-Orc Wizard 17
Medium (5'0") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 70 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 200 pp. Obsidian (9 gp). Lapis lazuli (9 gp). Silver pearl (120 gp). Obsidian (9 gp). Violet garnet (500 gp). Alexandrite (500 gp). Malachite (9 gp). Smoky quartz (20 gp). Black opal (600 gp). Aquamarine (500 gp). 1 Medium magic item.


Social Check DCs


Isabella Ansley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a bastard sword. She wears a wide-brimmed hat to cover her moderate length black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Isabella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Isabella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive, Religious. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Isabella Ansley, Female Human Monk 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Arannis Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is still thick. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Arannis Evans, Male Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 4 (-3)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Buckler.


Social Check DCs


Scrag Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Religious, Nature. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Scrag Blakely, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears his golden hair down. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Erky Murnig, Male Gnome Aristocrat 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Verna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears professional attire. She has wavy auburn hair. Her eyes are blue and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is an amazing painter.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Verna took refuge in the large cave and found the beat up rapier and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Verna Deephollow, Female Halfling Warlock 14
Small (2'8") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 59 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 pp. Blue star sapphire (1100 gp). Malachite (16 gp). Golden yellow topaz (1100 gp). Star ruby (1100 gp). Rock crystal (30 gp). Peridot (30 gp). Amethyst (110 gp). Obsidian (16 gp). Deep blue spinel (1100 gp). Jasper (30 gp). Black pearl (1100 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Sardonyx (30 gp). Violet garnet (1100 gp).


Social Check DCs


Bryseis Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, typically a more casual-formal manner. Her white hair is slicked back into a classic pompadour. Her silver unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Bryseis's first love is herself. Her second love is also herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Bryseis Judgment, Female Tiefling Expert 4
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)20 (+5) 16 (+3)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Undercommon, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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