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NPC Generator

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Advanced [show]


Pallabar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pallabar Daergel, Male Gnome Fighter 12
Small (3'5") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6

Possessions: A roughly beaten golden orb (160 gp).


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is silver and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has set out to sabotage the competition.

Motivation: To be a Merchant again; and expand his business

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Nordak Steelfist, Male Dwarf Sorcerer 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears baggy grey pantaloons and a yellow scarf. He has a hunchback. He has moderate length auburn hair. His eyes are violet and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Hunter Camden, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Agatha Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her brown robe and has her sword always slung over her shoulder. Her chestnut hair is still thick. She has a dull look in her brown eyes.

Personality: A skeptical and narcissistic woman, Agatha's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Agatha Lincoln, Female Human Expert 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Habor Lust, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He wears a small hat to hide his balding. His black eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Habor studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Habor Lust, Male Tiefling Rogue 4
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)6 (-2) 13 (+1)19 (+4)
Skills Religion +0, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Ekemon Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Ekemon Devotion, Male Tiefling Cleric 10
Medium (6'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +6, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2200 gp. Obsidian (7 gp). Brown-green garnet (80 gp). Coral (80 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Dryden, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in grey turtlenecks beneath a green coat with violet slacks. She wears a wide-brimmed hat to hide her balding. Her thin eyebrows rest above her beady gray eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Optimist, Fighting. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Oriel Dryden, Female Human Aristocrat 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 5 (-3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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