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Advanced [show]


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red crest, when down, is lengthy. His skin is flawless and his red eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Family. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Bard 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 7
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears professional attire. She has moderate length red fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a desert tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Shifting Peak, Female Tabaxi Adept 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)6 (-2) 14 (+2)18 (+4)
Skills Intimidation +6, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Superior lock.


Social Check DCs


Greeba Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears white cloth garments or leather armor. Her auburn hair is cut jaggedly and amateurishly. Her eyes are a pleasant blue.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also is a firm believer in the womanly ideal.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Military, Family. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Greeba Vance, Female Half-Orc Rogue 3
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ellyjoybell Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a blue and violet robe with the hood down. She keeps her red hair in a flapper bob. Her eyes are blue.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her job bores her to no end. She has decided to make it more interesting.

History: She was born several months after her father was called into army service. Ellyjoybell abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job

Ideals: Athletic. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Ellyjoybell Tarkelby, Female Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Thea Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She wears a simple red robe with violet stripes complete with hood. She keeps her red hair in a pixie cut. This hazel eyed southerner is not easily forgotten.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: Born to a Server, her father struggled to pay the bills. A gifted student she started as a Server, but she got bored and became a Glassblower. She inherited the family business which she has now maintained for 7 years.

Motivation: She feels kind of lost in life; and balancing her hectic life and new glassblower responsibilities is difficult

Flaws: Insane, Impulsive, Depressed. Bonds: Poor, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Thea Stoutbridge, Female Halfling Fighter 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. Deep blue spinel (600 gp). Eye agate (5 gp).


Social Check DCs


Cora Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can't help but pocket interesting objects she comes across

History: Cora lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now spends her time doing works of charity.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to unite with her sister

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Cora Thistletop, Female Halfling Monk 15
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Performance +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 900 pp. Golden yellow topaz (1300 gp). Smoky quartz (20 gp). Freshwater pearl (4 gp). Deep green spinel (120 gp). Silver pearl (120 gp). Silver pearl (120 gp). Blue quartz (4 gp). Azurite (4 gp). Malachite (4 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Amber (120 gp). Jade (120 gp). Blue quartz (4 gp). Red garnet (120 gp). Silver pearl (120 gp). Rose (20 gp). Azurite (4 gp). Star rose quartz (20 gp). 1 Medium magic item.


Social Check DCs


William Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He keeps his long red hair kept up in a rat tail. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Ideals: Passionate, Logical. Bonds: Mentor, Adventurer, Has a crush. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

William Martell, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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