Charles Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He wears his white hair up in a very large beehive style do. This amber eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Charles was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.
Motivation: He wants to meet his childhood hero.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 600 gp.
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, grey shirt, and brown tie, and is pretty ugly. His lavender fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Eccentric and domineering, Three will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and to get a good night's sleep
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Herbalist business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Philantrophist. Bonds: Job. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Roger Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears just a violet suit. With bright chestnut hair and a scraggly beard. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Gardener, Roger learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Chrysoprase (70 gp).
Ar-Pratu Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his lance. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in lance use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ar-Pratu was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Ideals: Philantrophist, Fighting. Bonds: Religious, Enemies. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Akta Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Azurite (11 gp). Amethyst (100 gp).
Burgell Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His hair is golden and very short. His half smiles and amber eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Deep Scion in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
