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Advanced [show]


Sun Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave, Immigrant. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Sun Of Storm, Male Tabaxi Fighter 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an entirely pastel suit with grey socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Slave, Family, Mentor. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Kite Thunder, Male Tabaxi Monk 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a brown and pastel robe with the hood down, he is not a threatening figure. He wears a small hat to hide his balding. His skin is flawless and his green eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Mentor, Immigrant. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Three On the Water, Male Tabaxi Druid 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp.


Social Check DCs


Loopmottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her white hair is cut short. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Loopmottin Musgraben, Female Gnome Druid 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Tiaathque Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a desert tribe. Her first spouse was a Shipwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has comitted a past crime that haunts her to this day; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Nature, Family, Criminal record. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Tiaathque Arnuanna, Female Half-Elf Monk 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Brown-green garnet (60 gp). Obsidian (6 gp). Peridot (30 gp). 1 Thunderstones.


Social Check DCs


Vondal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Dwarven compassion; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic, Racist. Bonds: Military. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Vondal Morigak, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. Tourmaline (110 gp). Obsidian (8 gp).


Social Check DCs


Werydd Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean grey cloak covering her clean studded leather. She wears her silver hair up. She has a dull look in her violet eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the north, but her parents moved at a very young age to the south. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Shy, Addict. Bonds: Poor, Immigrant, Slave. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Werydd Gorunn, Female Dwarf Expert 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Light steel shield.


Social Check DCs

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