Gargax Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His scarlet crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
John Langston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears many layers of old clothing at all times, marred by sweets. His hair is brown and curly. His eyes are green and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. He worked as a nervous Hunter and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Poor, Job. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 69 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 26000 sp.
Ildrex Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His copper crest is heavily combed to the left. His gold eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a desert tribe. Ildrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp.
Dee Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears just a white suit. She wears her black hair up in a very large beehive style do. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.
History: She was raised in a forest tribe. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Miner.
Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
Qemuel Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black and curly. He has red eyes and a black hat with a blue feather.
Personality: Qemuel is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Spy business at a young age. One day when Qemuel was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Qemuel was heart-stricken from the event, and his father started working long hours to provde for them. He then took over the family business and is one of the better Spy for hire.
Motivation: Wants to raise his children well.
Flaws: Depressed, PTSD. Bonds: Job, Family. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp.
Ethereal On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple pastel robe with tan stripes complete with hood. His gray fur is slicked back into a classic pompadour. He has green eyes and a pastel hat with a tan feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now spends his time doing works of charity.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Red garnet (150 gp).
Ivellios Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His brown hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born in the west. His childhood dream was to be a Detective, but he was a colossal failure. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Sabotage a competitor; and many goblins want him driven away
Flaws: Terse. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Red garnet (90 gp). Deep green spinel (90 gp). Blue sapphire (500 gp). Violet garnet (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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