Dûgza Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.
History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Gifted. Bonds: Adventurer, Attractive, Immigrant, Rich. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Chain shirt.
Hûmgrat Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. He wears his blonde hair up in a very large beehive style do. His gray eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hûmgrat took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To be a Banker again; and someone believes him a fraud
Flaws: Shy, Addict. Bonds: Nature, Enemies, Job. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Lûgnak Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, In love. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Giant
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Synthrin Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has done her best to style her red crest to look like a famous performer. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her mother raised her in a mountain cabin. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She would like to get married and retire; and to reunite with her old friends
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Nature, Has a crush. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 20000 cp.
Art Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting brown shirt and pants. Her red fur is thinning but still full. Her eyes are hazel and beady.
Personality: Calm and collected, she is a well trained Herbalist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She struck the Herbalist job and began her own company from there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new herbalist responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 14000 sp.
Alston Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears a faded coat and loose pants complete with deerstalker hat. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the east. The war was a terrible time for him, and Alston does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Pacifist. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp. 1 Minor magic item.
Norkruuth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greatsword and tarnished hand crossbow as well. He has styled his scarlet crest well, parting it to the right. His ears are large.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 40000 cp.
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