Mindartis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.
Personality: Mindartis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Mindartis has worked very hard to control his curse. He then took over the family business and is one of the better Jeweler for hire.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Job. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 15
Hit Points 82 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 21 (+5) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
Possessions: 1000 gp. Aquamarine (900 gp). Eye agate (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a pastel scarf. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Rieta Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears light armors faded through time and improper care. Her long dark red hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the east, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp.
Delg Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His tied-back hair is golden. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Immigrant. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 46 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1500 gp. Golden pearl (110 gp). Blue sapphire (1200 gp). 1 Minor magic item.
Ahvain Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who dresses in yellow turtlenecks beneath a brown coat with tan slacks, he is not a threatening figure. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: Ahvain was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to clean up the streets
Ideals: Gifted, Persistence. Bonds: Adventurer, Guardian. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 11 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp.
Jade Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears a Stetson hat to hide her balding. Her eyes are a pleasant hazel.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Nature, Criminal record. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Elven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: Finely wrought small gold bracelet (30 gp). Jeweled anklet (4000 gp). Solid gold idol (1100 gp). Silver comb with moonstones (600 gp). Finely wrought small gold bracelet (30 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and ruby ring (12000 gp). A silver and pearl hairclip (30 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey deerstalker hat and grey clothes. He keeps his blonde hair in a pixie cut. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Marshal for hire.
Motivation: Halfling compassion; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful, Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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