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NPC Generator

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Advanced [show]


Gurdis Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. She has no hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Gurdis reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Slave, Military. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Gurdis Ironfist, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He keeps his orange fur in a pixie cut. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bather again; and further expansion of business

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick Candle, Male Tabaxi Wizard 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue shirt with thin brown vertical stripes and black pants. Her hair is blonde and curly. She is very pretty but has cold, dead eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can't help but pocket interesting objects she comes across

History: Born in the north to a Animal Trainer, Ahinar learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Elven conditions. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable.

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Ahinar Fasharash, Female Elf Sorcerer 7
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 600 gp. White pearl (60 gp). Coral (60 gp).


Social Check DCs


Sorath Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a black costume with the symbols of magic on her torso. Her dark red hair is singed and shortened. She has white eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Tailor, her father struggled to pay the bills. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sorath Speed, Female Tiefling Warlock 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 18 (+4)17 (+3)
Skills Athletics +2, History +5
Senses Passive Perception 14
Languages Common, Celestial, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 400 sp. 1 Disguise kit.


Social Check DCs


Dabbledob Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man has a large blue mantle and cape that has been intricately interwoven into his white robe and is in decent physical shape. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Slave Trader job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Dabbledob Gobblefirn, Male Gnome Cleric 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Stannor Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His tied-back hair is red. His green unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: Stannor was born with his mother's beautiful face. Cursed with vampirism at a very young age, Stannor has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Rich, Immigrant, Attractive. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Stannor Nimblefingers, Male Halfling Ranger 11
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3100 gp. Old masterpiece painting (1700 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item.


Social Check DCs


Roland Chester, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his grey robe and has his hammer always slung over his shoulder. His long golden hair is drawn into a two foot long braid. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: A powerful wizard made him what he is. In his 17th year, his parents were killed by a drow raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Mentor, Enemies, Has a crush. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Chester, Male Human Bard 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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