Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his orange fur well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Insane. Bonds: Family, Slave, Criminal record, Adventurer. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 19)
Armor Class 11
Hit Points 85 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 19
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
Possessions: 21000 gp. Golden yellow topaz (1300 gp). Rock crystal (50 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Red spinel (60 gp). Black star sapphire (400 gp). Malachite (7 gp). Jasper (50 gp). Rhodochrosite (7 gp). Coral (60 gp). Banded agate (7 gp). White opal (400 gp). 1 Medium magic item. 1 Medium magic item.
Riardon Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean yellow cloak covering his clean studded leather. His long golden hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp.
Gûndza Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gûndza was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. After a long history of fighting, Gûndza and his spouse have recently divorced.
Motivation: To protect his home; and he has comitted a past crime that haunts him to this day
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Criminal record, Poor, Guardian. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 90 pp. Banded agate (4 gp). Chrysoprase (80 gp).
Hunter Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with yellow colored cloaks and clothing, he is not a threatening figure. His hair is long and chestnut with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Smoking Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. Her lavender fur is lengthy. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She receives visions of the future at random moments
History: Born in the east her family was never financially stable. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep.
Ideals: Justice, Gifted, Logical. Bonds: Poor. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 7 Acid flasks. 1 Holy water. 1 Thunderstones. 4 Tanglefoot bags.
Duvamil Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her golden hair is wavy and long. Her eyes are likewise hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Duvamil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In her 11th year, her parents were killed by a illithids raid, leaving Duvamil alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Duvamil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and she's looking for her big break
Flaws: Cynical. Bonds: Attractive, Poor, Military, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gildmak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a white vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His eyes are violet and catlike.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gildmak was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a jeweler and was forced into it by his family
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp.
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