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Advanced [show]


Leaf Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red fur is heavily combed to the right. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Leaf Of Stars, Male Tabaxi Paladin 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Religion +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nemeia Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears a broad hat to hide her balding. Her eyes, though not visible through her cowl, are gold.

Personality: Calm and collected, she is a well trained Barrister. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a Slave Trader, her mother struggled to pay the bills. She worked as a nervous Barrister and found it very stressful. She struck the Barrister job and began her own company from there.

Motivation: To unite with her brother.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Nemeia Cheer, Female Tiefling Fighter 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He sports tan clothing, slightly heavier than average wear. His golden hair is still thick. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 3 years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Logical. Flaws: Emotional, Insane. Bonds: Religious. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Dimble Wildwander, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Ruloth Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso. Her bronze crest is braided into rings. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Dragonborn compassion; and to find somewhere to settle down

Ideals: Fighting. Flaws: Impulsive, Mundane, Racist. Bonds: Military. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ruloth Chumbyxirinnish, Female Dragonborn Barbarian 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Ella Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan coat over a white low-cut shirt, and a feathered hat upon her head. She wears her black hair up. Her blue eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She left for the north, certain she would find work there.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Ella Ningel, Female Gnome Cleric 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Ahrim Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is braided into rings. His silver eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Ahrim Wisdom, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 140 pp. Star rose quartz (20 gp). Tiger eye turquoise (9 gp). Banded agate (9 gp). Violet garnet (1000 gp).


Social Check DCs


Balimaar Braxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He takes great joy in being the best Server in town.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has worked as a Server like his mother before him.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Server

Voice: Whispers

Attributes [hide]

Balimaar Braxton, Male Human Ranger 9
Medium (5'9") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp.


Social Check DCs

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