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NPC Generator

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Advanced [show]


Andraste Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. Her head has been shaved. Her violet eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: She has money and likes to spend it; and seeks redemption

Flaws: Ugly, Impulsive, Fearful. Bonds: Criminal record, Job, Rich. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Andraste Ray, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 1000 sp.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is kept up in a ponytail inside a broad hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast island. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Disciplined. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Sarai Brightmoon, Female Halfling Paladin 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1100 gp. Smoky quartz (20 gp). Sardonyx (20 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Adam Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is physically well-built. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Firahel, Male Half-Elf Paladin 13
Medium (4'10") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a grey scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Poor. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Nalral Balderk, Male Dwarf Bard 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 72 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)17 (+3) 13 (+1)12 (+1)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Halfling, Elven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp. Violet garnet (1000 gp). Jacinth (2000 gp). Blue-white diamond (2000 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a green and violet robe with the hood down. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.

History: Armara was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Armara Suspicion, Female Tiefling Warrior 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 60 gp. 1 Breastplate.


Social Check DCs


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is knotted and matted. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: Leaf hails from a village terrorized by drow. After coming to the age of reason, Leaf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Expert 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Star rose quartz (40 gp). Deep green spinel (90 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Krimp Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has styled his red hair well, parting it to the right. His eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Krimp Langdon, Male Half-Orc Monk 17
Medium (6'6") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 59 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)3 (-4) 4 (-3)7 (-2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3

Possessions: 300 pp. Amber (100 gp). Jet (100 gp). Deep blue spinel (900 gp). Deep green spinel (100 gp). Jasper (60 gp). Chalcedony (60 gp). Violet garnet (900 gp). Tourmaline (100 gp). White pearl (100 gp). Coral (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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