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NPC Generator

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Advanced [show]


Shax Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she has a large black mantle and cape that has been intricately interwoven into her white robe, and is pretty ugly. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shax. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Many dire rats want her driven away; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Enemies. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Shax Tolerance, Female Tiefling Aristocrat 4
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Buvvie Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her brown hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. Buvvie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Addict, Insomniac. Bonds: Nature. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Buvvie Ironhide, Female Gnome Wizard 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Farideh Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has moderate length red crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family Through the years after Farideh was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Farideh's mother didn't care for her much, and the feeling was mutual. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's looking for her big break; and seeks redemption

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Farideh Clethtinthiallor, Female Dragonborn Wizard 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has done his best to style his blonde hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Vlorn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Healer. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic. Flaws: Depressed, Secretive. Bonds: Immigrant, Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Vlorn Warmwater, Male Halfling Barbarian 10
Small (2'11") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 79 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 260 pp. Black pearl (1300 gp). Alexandrite (1300 gp). Star ruby (800 gp). Aquamarine (1300 gp). Red-brown spinel (90 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Obsidian (13 gp).


Social Check DCs


Balifra Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a grey cloak and cross-gartered brown stockings. Her chestnut hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Mortician, Balifra learned a great deal about her father's area of expertise. She worked as a nervous Mortician and found it very stressful. She then took over the family business and is one of the better Mortician for hire.

Motivation: Expand her business; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Balifra Lutgehr, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 18 (+4)8 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Aldous Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy and is close to two feet long. He has green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Aldous Teinithra, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 4 (-3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Elven, Orc, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Delg Strongheart, Male Dwarf Monk 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)5 (-3) 10 (+0)8 (-1)
Skills Athletics +5, Investigation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs

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